SharpEmu v0.0.2-beta.4 is released. An experimental PlayStation 5 emulator for Windows, Linux and macOS.
SharpEmu Changelog:
* chore: bump version to 0.0.2-beta.4 (#423)
* Add libc heap trace contract tests (#409)
* [AGC] Emit v_pk_fma_f16 with exact single rounding (#420)
* [Kernel] Implement sceKernelSyncOnAddressWait/Wake (#422)
* [script] added aerolib_catalog.py and docs/aerolib-catalog.md, renamed scripts/RELEASE-USE.md to docs/release-use.md
* [dotnet] remove lock files (#419)
* Gpu runtime stalls (#410)
* CPU: scan final TLS access pattern offset (#414)
* [GUI] Fixes click the controller B/O close button to close the game (#415)
* [HLE] Add RandomExports HLE (#413)
* Fix Massive Bug Preventing UE5 Titles From Booting (#406)
* [Gpu] Metal backend: complete IGuestGpuBackend implementation on AppKit + Metal (#283)
* test: add Kernel/Loader unit tests (22 tests) (#373)
* AppContent: stub sceAppContentDownloadDataGetAvailableSpaceKb (#398)
* [GUI] Fixes and improvements for the GUI, including new image assets and updates to language files. (#400)
* [shader_recompiler] Fix guest image byte count calculation for Vulkan video presenter (#395)
* Reject undefined numeric LogLevel values (#390)
* GUI: harden cross-platform updater integrity and rollback (#389)
* docs: note Windows on ARM runs the x64 build via emulation (#386)
* Update Russian translations (#387)
* UPDATE: Harden bink2 bridge (#385)
* [Kernel] Match path cache comparisons to host filesystem case sensitivity (#381)
* Add live debugger frontend and mutex stall recovery (#383)
* [VideoOut] Initialize output options storage (#315)
Download: SharpEmu v0.0.2-beta.4
Source: Here
2026-07-19
Tags:
Console,
Official_Build,
PS5,
SharpEmu

NewsLetter
Bookmark
Submit News
Email Us

Random Related Topic
0 Comments
Post a Comment
Can't post a comment? Try This!