Snes9xrd v0.1 is released. This is snes9xrd, a personal fork of Snes9x 1.63 maintained by DeAtSoUl56. It tracks upstream master closely — there's no separate feature branch — but rebuilds the Qt front-end and fixes bugs found along the way. Everything else (the emulation core, and the GTK/win32/macOS/libretro front-ends) is stock Snes9x.
What's different from upstream:
Qt front-end overhaul: Display, Sound, Emulation and Controllers settings now have real parity with the legacy win32 dialogs (stretch/transparency/shader parameters, frame skipping, software filters, per-channel volume/mute, etc.).
Controller binding widget: the on-screen SNES controller image now highlights exactly the button that's bound and pressed — no more pre-lit buttons or mismatched highlights — with a background that matches the settings theme.
Binding fixes: axis/hat bindings are correctly disambiguated from each other and now survive a save/load round-trip; joystick button highlighting matches the same raw button index the bindings are captured from.
Simplified main window: the sidebar added early in the fork's life was removed in favor of just the top menu bar; the Help → About dialog was restored with the fork's own credits.
Snes9xrd Changelog:
https://github.com/Deathsoul56/snes9xrd/releases/tag/V0.1
Download: Snes9xrd v0.1
Source: Here
2026-07-18
Tags:
Console,
Official_Build,
Snes9xrd

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