RomSieve v1.2.2 is released. A cross-platform ROM organizer for Linux and Windows. RomSieve audits a collection against its DAT, keeps one release per game (1G1R) and rebuilds a clean folder tree, with a full preview before anything is written.
RomSieve Changelog:
RomSieve 1.2.2 can write an archive that holds a single game as it is, instead of extracting its content: a disc image
of several gigabytes is neither decompressed nor compressed again. Your settings, profiles and journals stay as they
are, and a sort made with an earlier version can still be undone.
New
Preserve single-game archives
An archive written as it is. The new option Preserve single-game archives, in the Writing the files frame of
the Output step, writes a source archive (ZIP, 7z, RAR) as it is when it holds a single game (one file, or a
descriptor and its tracks) and the sort keeps every file it holds. The archive is copied, moved or linked, according
to the mode. An archive that holds one more file, such as a readme or a .nfo, has its content extracted, as before.
Named after its game. The archive takes the name the DAT gives its file, with its own extension: tetris.7z,
which holds tetris.gb identified as Tetris (World).gb, becomes Tetris (World).7z. The files it holds keep
their names.
Counted as an archive. The space needed on the destination and the FAT32 warning count the size of the archive,
and Verify copied files reads a copied archive again as a whole.
Playlists. The .m3u playlist of a multi-disk game lists the archives of its disks. Some emulators open a
.cue inside a .zip, but most open none inside a .7z or a .rar.
The option is unchecked by default, and greyed out in ZIP mode, which always writes a new TorrentZip archive. On the
command line, romsieve-cli run --preserve-archives turns it on for the run.
Download: RomSieve v1.2.2
Source: Here
2026-11-15
Tags:
Official_Build,
RomSieve,
Tools

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