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EmuCR: Bsnes-BsxSatellaWave v0.1 Beta is released. SatellaWave is the full version of SatellaWave, and pretty different of the Lite version. It's a BS File Maker, with all parameters, and more.

EmuCR: Bsnes-BsxBsnes-SX2 v008 is released. Bsnes-SX2 (originally called Bsnes-Bsx) is a modified version of bsnes 0082 to improve the use of BS-X files, programs used by the X-Satellaview.

EmuCR: puNESpuNES v0.58 is released. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

EmuCR: GameBoy OnlineGameBoy Online (2012/04/08) is released. GameBoy Online is a Game Boy and GameBoy Color emulator written in Javascript. It strives to be efficient and try to have a perfect compatibility. Currently the execution speed is not optimal even on browsers. For example on Chrome, which is nevertheless deemed to run Javascript faster on a PC running Windows 7 64-bit version with a double heart 2 CPUs at 2.2 GHz, games run at normal speed but almost skipping some frames.

EmuCR: MAME4iOS ReloadedMAME4iOS Reloaded v1.1 is released. MAME4iOS Reloaded is developed by David Valdeita (Seleuco), port of MAME 0.134u4 emulator by Nicola Salmoria and TEAM. MAME4iOS Reloaded emulates arcade games supported by original MAME 0.134u4. This MAME4iOS version is targeted to A5 devices (1GHz and 512MB RAM minimum), because it is based on a high specs 2009 PC MAME build.
Anyway don't expect arcade games of the 90 to work at full speed. With some games that are really bad optimized (like outrun or mk series) you will need at least a future A6 device (ARM cortex a15). This is related to MAME build used, since it is targeted to high specs PC's as i said before.

EmuCR: MAME for SlackwareMAME v0.145u6 for Slackware is released. These are MAME (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MAME stands for Multiple Arcade Machine Emulator.

EmuCR:MameUIMameUI v0.145u6 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

renameSET.dat v0.145u6 is released. This project came about as a result of the continuous changes that mamedevs provide the names of the sets out whenever a new version of the executable. The reasons for these changes are manifold: correction of previous errors, addition of new games with similar names, etc.. By the time the project has expanded by collecting not only changes the name of the sets but also a kind of statistical data-base.

Mameinfo.dat v0.145u6 is released. detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

WinVZ300 (2012/04/09) is released. WinVZ300 is a windows classic VZ300 Computer emulator.

MAMEMAME v0.145u6 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

EmuCR:FceuxFceux SVN r2485 is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

EmuCR: PCSX2PCSX2 SVN r5152 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

EmuCR:AltirraAltirra 2.1 Test 23 is released. Altirra is an Atari 8 bit Emulator on the Windows/DOS platform. Altirra emulates several models of the 8-bit Atari computers. This includes the the 800, 800XL, and 130XE versions. It has a lot of options, and compatibility is decent especially given the emulator's early stages. It also supports some copy protected games properly in emulation.

EmuCR: Final Burn LegendsFinal Burn Legends v1.10 DF is released. Final Burn Legends is a port of Final Burn Alpha to the Xbox. It also includes parts of FBA-XXX Pro. "The reason I developed this port was so that I could play Thunder Blade, Galaxy Force 2, Turbo Outrun, and After Burner 2 on the Xbox. However, it developed into much more than that. Source code is included."

EmuCR:JPcspJpcsp SVN r2519 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.