EmuCR Feeds
Email Us

EmuCR: NPlayers.iniNPlayers.ini v0.258 is released. NPlayers.ini fills the "Players" column of your favourite MAME / SDLMAME frontend letting you know how many players the game supports and if it's simultaneous play or not. You'll find more info in the text file included in the zip archive.

EmuCR: Retro Virtual MachineRetro Virtual Machine v2.1.6 is released. Retro Virtual Machine emulates the Amstrad CPC, Colecovision, MSX-1, ZX Spectrum, SG-1000 and Sega Master System.

simple64 v2023.08.6 is released. simple64 uses simple64-gui, a brand new N64 frontend written in Qt6. It supports all of the things you’d expect from a frontend (savestate management, pausing, screenshots, etc.). simple64 comes bundled with paraLLEl-RDP for graphics, and a heavily modified version of mupen64plus-core. It should give you the best out-of-the-box experience available for N64 gaming.

EmuCR: N64rokuyon (2023/09/01) is released. Rokuyon is An experimental N64 emulator

EmuCR: Erockus ArcadeErockus Arcade v11.2 is released. Erockus ARCADE is a simple frontend for MAME.

EmuCR:Classic99 Classic99 v399.64b is released. Classic99 is a freeware TI-99/4A emulator for Windows 9x.

Emulicious (2023/08/31) is released. Emulicious is a free to use multi-system Emulator for Windows, Linux, MacOS(X) and any other operating system supporting Java SE.

EmuCR:WineWine v8.15 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

EmuCR: Vita3KVita3K Git (2023/09/02) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: DOSBoxDOSBox-X v2023.09.01 is released. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

EmuCR: PCSX2PCSX2 Git (2023/09/01) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: CitraCitra Git (2023/09/01) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

EmuCR: Snes9xSnes9x Git (2023/09/01) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

EmuCR: PCSX-ReduxPCSX-Redux Git (2023/09/01) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

EmuCR: Play!Play! Git (2023/09/01) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

EmuCR: PPSSPPPPSSPP Git (2023/09/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.