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EmuCR: ShadPS4ShadPS4 Pre (2025/01/31) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: DuckStation DuckStation Git (2025/01/31) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

EmuCR: GearSystem GearSystem Git (2025/01/31) is complied. GearSystem is a Sega Master System / Game Gear emulator written in C++ that runs on iOS, Raspberry Pi, Mac, Windows and Linux. The main focus of this emulator is readability of source code with very high compatibility.

ChonkyStation3 Git (2025/01/31) is complied. ChonkyStation3 is a work-in-progress emulator for the PlayStation 3 system. It can currently boot a few simple commercial games.

Gearcoleco Git (2025/01/31) is complied. Gearcoleco is a very accurate cross-platform ColecoVision emulator written in C++ that runs on Windows, macOS, Linux, BSD, Raspberry Pi and RetroArch. This is an open source project with its ongoing development made possible thanks to the support by these awesome backers.

EmuCR: GearboyGearboy Git (2025/01/31) is compiled. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.

EmuCR: FB AlphaFB Neo Git (2025/01/31) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: DolphinDolphin Git 2412-225 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: BizHawkBizHawk Git (2025/01/31) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

EmuCR: aresAres Git (2025/01/31) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

EmuCR:MAMEUIFXARCADE v0.274 is released. ARCADE is a derivative unofficial build based on the MAMEUIFX source code. MAMEUIFX has more improvements over regular MAME.

EmuCR:MameUIMAMEUI v0.274 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

EmuCR: RMGRMG v0.7.2 is released. Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.

Gopher64 v1.0.0 is released. Gopher64 ia a N64 emulator written in Rust.

EmuCR: MesenMesen2 Git (2025/01/31) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.

EmuCR: WiiUCEMU Graphic Packs v931 is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.