Gearboy v3.8.3 is released. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.
FB Neo Git (2026/04/28) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
Dolphin Git 2603-342 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
DuckStation Git (2026/04/28) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
DOSBox-X Git (2026/04/28) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.
PPSSPP Git (2026/04/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
Citron-NEO Git (2026/04/28) is released. A reincarnation of the now gone yuzu emulator; stripped down to the bare minimal requirements.
BizHawk Git (2026/04/28) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
3Beans (2026/04/28) is released. 3Beans emulates the 3DS at a low level, which means that it runs the entire OS as if it were on real hardware. It can boot the home menu and play cartridge-based games, but it's still young and has plenty of issues. It's currently fully interpreted and software-rendered, which makes it portable but slow. If the project matures enough, I might try to incorporate hardware acceleration or high-level elements to achieve reasonable speeds.
Mupen64-RR Lua v1.4.0-beta-3e07cf66 is released. Mupen64 ReRecording is the re-recording branch of Mupen64.This is the development project for this branch of Mupen64. Its primary function is to expand features related to the creation of Tool-Asssisted movies.
Geargrafx v1.7.5 is released. This is an open source project with its ongoing development made possible thanks to the support by these awesome backers.
Gearlynx v1.2.9 is released. Gearlynx is a cross-platform Atari Lynx emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch.
jgenesis v0.12.0 is released. Cross-platform multi-console emulator supporting a number of 8-bit and 16-bit gaming consoles: Sega Genesis / Sega CD / SNES / Master System / Game Gear emulator.
Xenia Edge Git (2026/04/28) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.
PadForge v3.0.0 is released. Modern controller mapping utility for Windows. Maps any controller, keyboard, or mouse to virtual Xbox 360, DualShock 4, custom DirectInput, or MIDI controllers via ViGEmBus, vJoy, and Windows MIDI Services that games and applications see as real hardware.

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