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EmuCR: ShadPS4ShadPS4 Pre (2026/05/25) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: Play!Play! Git (2026/05/26) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

EmuCR: PCSX-ReduxPCSX-Redux Git (2026/05/26) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

EmuCR: MesenMesenCE Git (2026/05/26) is released. Mesen is a multi-system emulator for Windows, Linux, and macOS. It supports NES, SNES, Game Boy (GB/SGB/GBC), Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan (WS/WSC). MesenCE is a community-managed fork based on Mesen2, created to maintain and expand this emulator into the future.

EmuCR: FB AlphaFB Neo Git (2026/05/26) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: DOSBoxDOSBox-Staging Git (2026/05/26) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

EmuCR: DolphinDolphin Git 2603-396 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: PPSSPPPPSSPP Git (2026/05/26) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: aresAres Git (2026/05/26) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

EmuCR: Azahar Azahar Git (2026/05/26) is compiled. An open-source 3DS emulator project based on Citra.

#CSpect v3.1.2 is released. #CSpect is a free ZX Spectrum Next Emulator for PC, MacOS and Linux. While it's primary focus is a development tool, it will also let you play games from this platform, and run the full ZXNextOS.

Simple Launcher v5.5.0 is released. Simple Launcher is an emulator frontend that makes playing retro games a breeze.

EmuCR: SimCoupe SimCoupe v1.2.16 is released. SimCoupe emulates the SAM Coupe - a Britsh Z80-based home computer released in 1989 by Miles Gordon Technology. See the Links section at the end of this document for more information, including history and technical specifications.

Mariani v1.7 (1) is released. Mariani is a native macOS UI for AppleWin, by way of Andrea's Raspberry Pi port.

EmuCR: XeniaXenia Edge Git (2026/05/25) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

Ymir Git (2026/05/25) is released. A work-in-progress Sega Saturn emulator.