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EmuCR: DreavmRedream v1.5.0-1155-g0056e35 is released. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

SpeccySE v2.1 is released. SpeccySE is a ZX Spectrum 48K / 128K Emulator for the DS/DSi. To run requires one or both of the original ZX Spectrum BIOS ROMs. Place 48.ROM and 128.ROM (exactly so named) into the same directory as the emulator or else in /roms/bios or /data/bios

EmuCR: aPS3eaPS3e v2.41 is released. aPS3e is an Android-based PS3 emulator built from the RPCS3 source code, adhering to the GPLv2 license .

EmuCR VisualBoyAdvanceVisualBoyAdvance-M Git (2026/07/30) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

Ymir Git (2026/07/30) is released. A work-in-progress Sega Saturn emulator.

EmuCR: XeniaXenia Git (2026/07/30) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

EmuCR: SharpEmu SharpEmu Git (2026/07/30) is compiled. An experimental PlayStation 5 emulator for Windows, Linux and macOS.

EmuCR: ShadPS4ShadPS4 Pre (2026/07/29) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: rpcs3 rpcs3 Git (2026/07/30) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Panda3DS Git (2026/07/30) is released. Panda3DS is an HLE, red-panda-themed Nintendo 3DS emulator written in C++ which started out as a fun project out of curiosity, but evolved into something that can sort of play games!

EmuCR: PCSX2PCSX2 v2.7.506 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: NooDSNooDS Git (2026/07/30) is compiled. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.

EmuCR: melonDSmelonDS Git (2026/07/30) is compiled. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

EmuCR: mGBAmGBA Git (2026/07/30) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

EmuCR: FB AlphaFB Neo Git (2026/07/30) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: DuckStation DuckStation Git (2026/07/30) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.