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JPcspJPcsp v0.2 rev 967 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

JPcsp v0.2 changelog:
r960
cleanup some old code
r961
Updates for developers only:
- Added command line arguments to load and run programs and open the debugger.
- Added J to branch target syscall detection (now includes JAL and J).
- Added ADDIU on $zr aliasing to LI.
- Tweaked dread log message to differentiate files and directories.
- Fixed PC highlighting when a breakpoint was also on that line.

Other updates:
- Updated thread ban list with fmod (FlatOut Head On).
- Fixed possible null pointer exception in ViewTooltips.java spotted by SCO
(http://jpcsp.org/forum/viewtopic.php?f=3&t=997).
r962
added cube umd samples.
r963
updated some of the file io log messages (this may spam)
r964
added register highlighting. changed scrolling behaviour because of new register
highlighting.
r965
added register highlighting. changed scrolling behaviour because of new register
highlighting.
r966
attempted to add light direction, region and scissor commands. light direction
may need moving to after GL_MODELVIEW
r967
fixed bug in light direction and added logging to it

Download: JPcsp v0.2 rev 967



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