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EmuCR:DolphinDolphin SVN r5768 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r5760
OSX build fix
r5761
DX11:
Cleanups, documentation, ...
Theoretically enable anisotropic filtering if selected in the config, not sure if it works though.
r5762
Windows/Linux/whatever build fix.
r5763
Fix color precision problems when decoding CMPR and RGB5A3 textures with OpenCL
r5764
Refactor and prepare the OpenCL texture decoder for decoding textures to RGBA format required by DX11.
Fix the decoder codepath when OpenCL is enabled and the DX11 plugin is used.
Added the DX11 plugin to the Dolphin project dependencies.
r5765
Added OpenCL texture decoding to RGBA usable by DX11 for formats RGB565, RGBA8, RGB5A3 and CMPR
r5766
New OpenCL update for DX11
Changes:
- IA4: 2x Speed up for all hardware and ATI glitch fixed (blocky text)
- IA8: 2x Speed up for all hardware
- New DX11 OCL Textures: I4, I8, IA4, IA8
r5767
GCPad/New Wiimote: Fixed issue 2848 (profiles not saving). Renamed DInput mouse axes to "Axis [XYZ][-+]" from "Mouse XYZ...". Minor cleanup/warning removal.
r5768
Add a toggle option for OpenCL in Config (in Advanced Settings). Default is off.

Download:Dolphin SVN r5768 x86
Download:Dolphin SVN r5768 x64
Source:Here

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3 Comments:

  1. FREEZE IN MARIO GALAXY 2.

    ReplyDelete
  2. FREEZE IN RED STEEL 2. SVN 5759 NO FREEZE.

    ReplyDelete
  3. Error message saying opencl can not be read. File extention problem with texture decoder. May be some kind of encription problem. Need urgent assistance if possible.

    ReplyDelete

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