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EmuCR:JPcspJpcsp SVN Jpcsp SVN r1658 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r1658
HLEModules can now add the HLEStartModule interface and have the start method called on startup. Be sure if the module needs a separate initialization to check that you don't initialize it twice. Stop isn't called yet.
Moved all the module initialization that was in the installModule to the start method.
Cleaned the syscallsFirm15.java and moved it's content to SyscallIgnore.java. Removed the syscall code from it as it never used.
Fixed sceDisplay which is now loaded by default.
Moved the timer functions to the ThreadManForUser module.
UIDs now start at 1. I know it's against what gid has checked on a PSP, but LocoRoco stores the UID for its atrac files in a 8bit variable, it fixes it.
Inverted the arguments of the addFunction in the HLE modules so that the NID and the names are aligned.

Download: Jpcsp SVN r1658
Source:Here

5 Comments:

  1. Why do I keep getting a IO Error: Map Failed whenever I try to load a PSP game?

    ReplyDelete
  2. I have the same problem. IO Error: Map Failed

    ReplyDelete
  3. I have the same problem. IO Error: Map Failed
    in psp emulator when i laod a psp game in emulator
    please help me at Shadabhind@gmail.com

    ReplyDelete
  4. I'm also getting the same error. has anyone had any luck?

    ReplyDelete
  5. useless iam not a dev but dammit make something that works.

    ReplyDelete

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