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EmuCR:DolphinDolphin SVN r6078 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

Dolphin SVN changelog:
r6070
kill that annoying relinking once and for all!
r6071
must've gotten too excited, forgot a file
r6072
revert last two commits. screw it.
r6073
DX9/OGL: Remove some superfluous checks (this is already done in VideoCommon).
r6074
ok...svnrev crap finally under control? please?
r6075
dsplle - another small fix
r6076
JIT compiler:
* Improved constants folding in load instructions
* Merged load instructions
* Fixed the register allocator so that it can restore the registers state after jumping to the dispatcher (in case of a conditional jump)
r6077
Fixed some mistakes from r6076:
* Fixed missing UnlockAllX
* Fixed 64-bits compilation
r6078
Fix the OpenGL depth buffer values from the vertex shader.

I am not sure i am understanding what the pipeline really does, and more so what
the GC/WII expects here. If my comments are incorrect, please let me know.

This was tested with MP2:E, ZWW on r6075.

Download:Dolphin SVN r6078 x86
Download:Dolphin SVN r6078 x64
Source:Here

5 Comments:

  1. Error loading Plugin_Wiimote.dll:I can't read info

    ReplyDelete
  2. do not answer, do not play his game! It's just provocation, in the future, let's ignore it!

    ReplyDelete
  3. dear jojo, many users have this problem .... it is easier to answer for a solution that ignore us! So if you have the solution to our problem answer ... otherwise shut up !!!!!!!

    ReplyDelete
  4. says the file is removed for copyright D:<

    ReplyDelete

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