EmuCR Feeds
Email Us

EmuCR:DolphinDolphin SVN r6145 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

Dolphin SVN changelog:
r6143
GCPad/Wiimote New: (OS X Config Dialog) Temporarily fix a crash when selecting an item in the device list (a current bug in wxWidgets with wxTE_PROCESS_ENTER). (Windows DirectInput) Hopefully made axis enumeration and the fall back to polled data(for drivers which don't support buffered data) simpler and more foolproof (a few users were having issues with a few specific gamepads).
r6144
Fix EFB Scaled Copy in OpenGL plugin.

It no longer uses the TEXTURE_RECTANGLE extension for GameCube textures. Since GameCube always uses normalized texture coordinates, it's an unnecessary burden.

Please test hi-res textures.

Wow, it's been a while.
r6145
JitIL: Added a new IR instruction, MulHighUnsigned, which computes the upper 32-bit of the multiplication of two unsigned 32-bit integers. Rewrote mulhwux with MulHighUnsigned.

Download:Dolphin SVN r6145 x86
Download:Dolphin SVN r6145 x64
Source:Here

2 Comments:

Can't post a comment? Try This!