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EmuCR:DolphinDolphin SVN r6224 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6223
Jit64/JitIL: Implemented simple function inlining for speedup.
r6224
i know still a lot to fix and much work to do but sometimes experiments are fun :)
for all the plugins implemented per pixel lighting, this will make games that uses lighting a lot nice. (just look at mario sunshine and compare :))
for dx9: implemented temporal anaglyph stereo: just grab your red-cyan glasses and enjoy.
stereo calibration: use stereo separation ( distance of the point from you are looking) and Focal Angle: the angle necessary to focus in one particular object.
this settings are different in every games as they use different depth ranges.
please for any regression and bug introduced by this commit.
if you ask why i did not implement stereo in dx11 and opengl the reason is one: they don't work right when i have more time will try to find a way to make them work.

Download:Dolphin SVN r6224 x86
Download:Dolphin SVN r6224 x64
Source:Here

8 Comments:

  1. Thank you so much for good work:)

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  2. Stereoscopic 3D support? That's interesting. I've used iz3D on this emulator before and it looks amazing. However, there's also quite a performance hit too.

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  3. 3D well good, Hope the performance on non-3D 2x better then before.

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  4. pleaaaaaaaase fix music stop in mario galaxy

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  5. pleaaaaaaaase fix music in TOS PAL

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  6. pleaaaaaaaaaase dont ask fix in here..

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