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EmuCR: DaedalusX64DaedalusX64 SVN r582 is released. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

DaedalusX64 SVN Changelog:
r582
[!] Rewrite BranchZ, should work correctly now
[~] Tidy Harvest Moon fix
[!] Fixed and enabled RDP_Force_Matrix (needs work!!)
[!] Removed CullDl War Gods hack (no longer needed)
[!] Enabled CullDl for Wave Racer
[!] Removed microcodes which are redundant now
[+] CullDl, ModifyVtx, BranchZ, and Tri4 will use ucodedefs

Download: DaedalusX64 SVN r582
Download: DaedalusX64 Preview Pack (2010-07-27)
Source:Here

3 Comments:

  1. is there a compatibility list for this emu? and is it updated per svn version?

    ReplyDelete
  2. Whats RDP force Matrix?

    ReplyDelete
  3. RDP > "Reality (N64 development name) Drawing Processor". It performs pixel-level operations (texture mapping, anti-aliasing, tri-linear interpolation, MIP mapping and z-buffering)

    Matrix manipulations makes reference when a polygon is already drawed on screen and it needs to be moved to other point. This operation is made by the N64 coprocesor called Reality Co-Processor (RCP)

    ReplyDelete

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