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EmuCR: DaedalusX64DaedalusX64 SVN r602 is released. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

DaedalusX64 SVN Changelog:
[+] Small speed up in DList processing (Corn)
[~] Fixed daedalus profiler to profile Ucodes properly (Corn)
[~] Fixed missing preview msg in classic GUI (Corn)
[+] ScreenShots will be saved in ms0:/PICTURE for release and default dir for debug build
[~] Fixed issue that caused gui selection not be saved in preferences.ini
[~] Small clean ups, made a couple of funcs debug only, etc
[!] Corrected regression that messed up the penguins in M64
[~} Corrected regression that caused analog stick to stop working (thx KingPepper for reporting)
[!] Optimized intraFontGetID, uses about 70% less cpu (gui feels smoother now)
[~} Corrected overlapping text when psp is charging in bat info
[+] Changed how button polling in GUI is done, now is only done in one place instead of zillion times everywhere ( note : gui buttons now will be only checked 16.5 times/sec too) (Corn/Salvy)
[!] Fix compiling issue from 601
[!] Fixed bug in 1/2 cycle for BlendModes
[~] optimized LookupBlendState

Download: DaedalusX64 SVN r602
Download: DaedalusX64 Preview Pack (2010-07-27)
Source: Here

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  1. Congratulations version R602. Thanks for the good work lots of good stuff here.


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