EmuCR Feeds
Email Us

EmuCR:DolphinDolphin SVN r6436 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6431
Add the video software plugin to the cmake build system.
r6432
Oops. Forgot the primary file.
r6433
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
r6434
cmake build fix. Don't blame Billiard for this one. He asked me to test his patch and I missed this.
r6435
Fixed RealXFB being enabled when XFB box is unchecked. Moved some shared code into VideoCommon. Renamed EFBCopyDisable setting to EFBCopy"Enable" in the code and inifile. Fix DX11 settings not loading. Fixed Issue 3378.(graphics settings dialog displaying gameini settings in game)
r6436
The usual linux build fix. I am starting to sound like a broken record.

Download: Dolphin SVN r6436 x86
Download: Dolphin SVN r6436 x64
Source: Here

3 Comments:

  1. Great job Nic! I hope you'll make this emu near perfect one day!))

    ReplyDelete
  2. Nichole doesn't work on the emulator ;P ...The team at code.google does.Nichole only makes the builds available to everybody.

    ReplyDelete
  3. thats what i saying nic is perfect

    ReplyDelete

Can't post a comment? Try This!