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EmuCR:JPcspJpcsp SVN r1940 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r1935
Code clean-up for HLE modules start/stop.
r1936
More native code sequences for Nanodesktop and "Metal Gear Solid Peace Walker" (provided by Darth, to fix "intBitsToFloat" error)
r1937
Fixed sceKernelStopModule to allow a stack size 0.
Small code clean-up in ThreadMan statistics.
r1938
Fixed timestamp returned by sceCtrlXXXBufferXXX(): the system time (restarting at 0 at each program start) is returned.
r1939
Improved External Decoder to support a file size smaller than the given buffer size. Seen in "Hexyz Force - ULUS10506": "hleAtracSetData atracID=154, bufferSize=0x4000, fileSize=0x4e0"
r1940
Media Engine: added support to decode mono Atrac files (the PSP API is always returning stereo data).

Download: Jpcsp SVN r1940
Source: Here

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