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EmuCR:DolphinDolphin SVN r6784 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6781
From my last commit: Fix build on Linux. Use SSSE3 instead of SSE3.

Remove some unused vars from the SSE2 CMPR.
r6782
Add profiling (via oprofile) to the cmake build.
r6783
New SSSE3 implementation for I4 texture decode. 14% speedup over the previous SSE4 implementation (so it was scrapped).
r6784
Refactor all the SSSE3 functions in TextureDecoder so that the cpu_info check isn't looped over. Speeds up most textures dramatically (where it has previously slowed them).

Download: Dolphin SVN r6784 x86
Download: Dolphin SVN r6784 x64
Source: Here

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