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EmuCR:DeSmuMEDeSmuME SVN r3961 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME SVN Changelog:
r3959
OpenGL:
- fix line segment detection (fix missing textures in Garfield's Nightmare, Zelda PH);
- recreate toon texture on load state;
r3960
fix typo on last rev, sorry
r3961
apparently fix some situations where too many cheat codes are entered. codr's patch 3200856

Download: DeSmuME SVN r3961 32bit
Download: DeSmuME SVN r3961 64bit
Source: Here

6 Comments:

  1. Huh? Too many codes just likes Liberty Ticket to get Victini in Pokemon B&W?

    ReplyDelete
  2. Oh dear, Pokemon still looks borked. Tried Heartgold and the flying pokemon in the starting screen is all garbled and flickery. Also the textures in Black/White are occasionally missing/replaced with wireframes.

    ReplyDelete
  3. to
    Anonymous #3:
    OpenGL render not emulating w-buffer.
    Try Softrender (Menu: Config->3D Settings->select "Soft Rasterizer").

    ReplyDelete
  4. Yeah, I've been running Softrender but it's not without minor glitches too. Some random black pixels in the ground tiles etc.

    ReplyDelete

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