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EmuCR:JPcspJpcsp SVN r2088 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r2084
Improved atrac loop playback when the whole atrac file is already available in the buffer.
r2085
Screensaver is now disabled while using Jpcsp.
r2086
Improved savedata MODE_SINGLEDELETE to correctly interpret a savename="<>". Code clean-up.
r2087
Implemented generic method to retrieve atrac audio from encoded application files. The previous method was able to retrieve atrac audio in unencoded files, but some games pack all their audio files into a large encrypted archive file. This new implementation is now able to retrieve the atrac audio even in such situations and give the complete atrac file to the external decoder (SonicStage) to perform AT3+ decoding.
More sounds/BGMs should now be played.
r2088
Reversed and partialy implemented new function sceKernelExtendThreadStack in ThreadManForUser.

Added drafts for newly discovered functions sceAtracLowLevelDecode and sceAtracLowLevelInitDecoder in sceAtrac3plus.

Added drafts for several missing functions in sceFont.

Implemented sceImposeGetBacklightOffTime and sceImposeSetBacklightOffTime.

Partially implemented the screenshot utility in sceUtility and added one missing unresolved function.

Avoid NullPointerException in sceFont and sceMpeg.

Download: Jpcsp SVN r2088
Source: Here



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