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EmuCR:JPcspJpcsp SVN r2176 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r2172
Small performance improvement in Compiler: enable the instruction counting only when the profiler or the statistics are enabled (the instruction counting was previously always enabled).
r2173
Code cleanup for threads waiting on a condition.
r2174
Increased the performance of the 2 new options "enable
shader implementation for the Stencil Test" and "enable the shader implementation for the Color Mask" under some conditions (depending on the application coding). In these cases, there is almost no negative performance impact.
r2175
Increased the performance of the 2 new options "enable
shader implementation for the Stencil Test" and "enable the shader implementation for the Color Mask" under some conditions (depending on the application coding). In these cases, there is almost no negative performance impact.
r2176
Fixed memory leak in sceKernelLoadModule() when trying to load an encrypted module.

Download: Jpcsp SVN r2176
Source: Here



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