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EmuCR:JPcspJpcsp SVN r2193 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r2191
Fixed resizing when using options for shader implementation of "Stencil Test" or "Color Mask" and a resizing factor not being an integer value (e.g. 2.5): keep the texture size as a power of 2. Textures having a non-power of 2 size are slower or not supported at all.
r2192
Increased MaxPermSize from 64 to 128m. It seems that several games require this setting. Hoping this will not cause problems for computers low on memory.
r2193
Added draft implementation for sceGameUpdate module.

Updated CryptoEngine with all known mesg_led keys (checked by BlackDaemon).

Reversed and added all certificate codes to sceHttps.

Fixed a small fullscreen display bug.

Download: Jpcsp SVN r2193
Source: Here



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