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EmuCR:UnrealSpeccyUnrealSpeccy v0.37.6 is released. UnrealSpeccy is a high-performance and rich features ZX-Spectrum emulator for WinNT platform.

UnrealSpeccy v0.37.6 Changelog:
Added support for saving / loading list brekpointov bpx.ini
Format:
r0 = 0x1000-0x1100
r – r / w / x
0 – CPU number (0 – Spectrum, 1 – ngs)
start address range, address range end (You can specify the start address interpretation, if brekpoint 1 byte)
+ Improved accuracy of calculations fps
* If included brekpointah wrong video mode initialized ATM1/2/3
+ Added edit mode cmos / nvram dump box (a combination of buttons in the ini – mon.switchdump)
! Fixed switching sinclair <-> textmode for ATM2 / 3
* Fixed handling brekpointov at the first instruction of the interrupt handler (it was broken in previous version)
* Fixed loading scl
* Fixed handling of tags with the specified number users.l Bank
! Improperly treated the way to a real hdd in the ini file (Budder)
+ Added unmounting all partitions on the actual hdd
+ Added a software download font ATM3
+ Added read ports ATM3
+ Added read palettes ATM3
+ Added to the NMI ATM3
+ Added a check to go beyond the parameters of CHS HDD boot config
+ In conventional brekpointy team added DOS (a sign of activity dos port) (can use expressions like! DOS & & ((IN & 0FF) == 1F))
+ Added output port in activity DOS debugger
+ Added read CTS in your modem emulation
* Fixed handling kempston mouse (not working in trdos) (savelij)
! Not tested overflow directory diketo (trd) when adding files (Peter)
Added a default drive to which the images are loaded from the command line emulator, and drag & drop (Peter) Parameter DefaultDrive in ini

Download: UnrealSpeccy v0.37.6
Source: Here



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