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EmuCR: BizHawkBizHawk SVN r2588 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r2580
-Refactored of the executor / disassembler / Intellicart to use more descriptive variable names and types to clear up a lot of confusion.
-Added implementation for NOP (6 cycles of nothing).
-Made SWAP actually store the result (Still disabled).
-Added breaks to the swap / shift / rotate cases (Yikes).

Instruction disassembly:

JSRD R5, $1026
MVI@ R7, R6
JSR R5, $1A83
MVO@ R5, R6
MVO@ R0, R6
MVO@ R1, R6
MVI@ R7, R4
MVI@ R7, R0
JSR R5, $1738
MVO@ R5, R6
XORR R5, R5 <- Needs implementation.
r2581
NES - mapper 225 finished
r2582
Fix mapper 154 (Devil Man)
r2583
Fixes to mapper 164, Final Fantasy V has a broken title screen but otherwise playable. Implemented based on Disch's original notes and so not quite complete.
r2584
Start Mapper 243
r2585
Implement mapper 243
r2586
Config.cs: Added 3 variables that will be used for the colors of LuaWriter.

LuaWriter: Made it use the values of the variables in Config.cs. Made (") and (') colors the whole line if they are not closed. Now colors the word elseif.
r2587
nes-fix mapper 061
r2588
NES - implement board MLT-ACTION52 (Mapper 228) for both Action-52 and Cheetahmen II

Download: BizHawk SVN r2588
Source: Here



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