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MAMEMAME SVN r17230 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r17225
* model3.c: Misc doc update. Document the Sega game and rom board ID#s for Scud Plus - NW
r17226
* remived some redundant assignments (also fixes uninitialized array in karnov) (no whatsnew)
r17227
* lr35902.c: removed 2 unneeded assignments (nw)
r17228
* SDL: Fix -prescale option for SDL builds [Matthias Reichl]
r17229
* Made Kaneko's grap2 (rle blitter + framebuffer) a device, cleaning up some code in galpani3 in the process given that it has 3 of the things. Moved some unique looking games to mpu4misc.c. Sifting through the remaining mpu4 sets, sorting by behavior / looking at the roms to try and get better groupings, moved one or two things around and added comments based on this. More dupe killage - From Haze (nw)
r17230
* Vulgus information confirmated from PCB for clock speed and vsync [Corrado Tomaselli]

Fix for crash/assert in certain sets in homedata.c (nw)

Download:MAME SVN r17230 x86
Download:MAME SVN r17230 x64
Source: Here



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