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EmuCR: BizHawkBizHawk SVN r3126 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r3120
snes-work on graphics debugger. some relayout, plus palette viewer
r3121
snes-all memory domains were showing WRAM instead of the right thing; fixed
r3122
fix quirks in hex editor scrolling
r3123
enum.HasFlag -- too good to be true? yes. 40x slower than doing an old fashioned bitmask check.
r3124
-Discovered that the infinite loop in ImportZMV is the result of RLE reading in a huge and impossible frame number.
-Made ImportZMV only work on interim versions. I don't think I will be able to get it done in time for 1.1.0.
r3125
snesgfxdebug-fix 8bpp tile decoding and 16x16 tilemap rendering
r3126
-Fixed up warningMsg code for various importers.
-Made what seems to be progress with ImportZMV...still not functioning though.

Download: BizHawk SVN r3126
Source: Here



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