EmuCR Feeds
Email Us

EmuCR: GekkoGekko Git (2012/10/01) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* Added empty function for PollEvents so that QT builds - but input still doesnt work
* included platform.h for sprintf_s hack
* Merge branch 'master' of https://code.google.com/p/gekko-gc-emu
* Fix xcopy when source is in path with spaces
* added a uniform manager to handle state of uniform data, changed XF memory and BP registers to use UBOs instead of traditional uniforms, updated GL3 renderer to support RGBA8 for all textures
* removed OpenGL deprecated primitive GL_QUADS, compensated with vertex adjustment to convert GX_QUADS to GL_TRIANGLES
* removed deprecated OpenGL texture [internal] formats, converted everything to RGBA8, removed interface for specifying texture format at renderer level (everything is decoded to RGBA8 now)

Download: Gekko Gekko Git (2012/10/01)
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!