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EmuCR: GekkoGekko Git (2012/10/29) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* Moved TEV konst alpha and color selectors to BP TEV stages UBO, made change detection on UBO happen at the "apply changes" stage (right before primitive is drawn) instead of on BP write, other misc code cleanups

Moved TEV konst alpha and color selectors to BP TEV stages UBO, made change detection on UBO happen at the "apply changes" stage (right before primitive is drawn) instead of on BP write, other misc code cleanups

Download: Gekko Gekko Git (2012/10/29)
Source: Here



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