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EmuCR: GekkoGekko Git (2012/10/30) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* instead of using hashes, used operator overloading on UniformStruct_TevStageParams to detect differences before uploading data to the shader, this is quite a bit faster
* prefixed GX constants with "GX"

Download: Gekko Gekko Git (2012/10/30)
Source: Here

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