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EmuCR: GekkoGekko Git (2012/11/01) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* removed huge konst lookup table from TEV frag shader, now handling this lookup on CPU side and just uploading the correct konst color
* removed TEV stage if-statements from fragment shader, replaced with preprocessor #if, added shader generation to support this
* Fix library detection in the FindGLFW module.

Download: Gekko Gekko Git (2012/11/01)
Source: Here



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