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EmuCR:JPcspJpcsp SVN r2920 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r2915
Improved implementation of DIV and DIVU allegrex instructions in case of division by 0. Based on results on a real PSP.
r2916
Added tests for division by 0 for DIV and DIVU.
r2917
Fixed sceKernelDelayThread: added return value.
Fixed sceKernelDcacheWritebackRange: added return value.
Fixed sceFontOpenUserFile: open callback is not called (checked on PSP).
Improved sceUmdGetDiscInfo: return error when structure has not the expected size.
r2918
Added test of sceFontOpenUserFile in font test application. Test result: open callback is not called.
r2919
Avoid NullPointerException when using vertex cache and BEZIER/SPLINE curves.
r2920
Improvement in sceMpeg: the MPEG video should now better play at 30 FPS instead of 26-28 FPS like before. Might improve the increasing audio-video lag while playing longer videos.

Download: Jpcsp SVN r2920
Source: Here



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