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EmuCR: PPSSPPPPSSPP Git (2013/01/11) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #397 from unknownbrackets/mpeg-fix
Clear the free packets when hitting end of video
* Clear the free packets when hitting end of video.
* Merge pull request #395 from raven02/master
Add option to disable G3D log
* Add option to disable G3D log
* Merge pull request #396 from unknownbrackets/power
Some scePower callback fixes
* Implement a basic scePowerGetBatteryLifeTime().
Was spamming the log in one game, just pretend we're plugged in for now.
* Cleanup some functions in scePower.
* Merge pull request #394 from KentuckyCompass/threaded_cwd
Threaded cwd
* helper function should be static
* map chdir paths
* Implement per-thread current directory
* Throw away unused FBOs. This gets rid of extreme slowness of Star Soldier on Nexus S for whatever reason.
* Fix logging bug
* update native
* Some realtime profiling stuff. Enable FZ (flush-to-zero) mode.
* Add kernelstats
Useful for finding out if some syscall takes unexpectedly much CPU.
* Don't lock the audio mutex if sound is off
* Merge pull request #391 from raven02/master
Fix alpha blending for HW & SW transform
* Fix alpha blending for SW transform
* Fix alpha blending for HW transform

EmuCR: PPSSPP

Download: PPSSPP Git (2013/01/11) x86
Download: PPSSPP Git (2013/01/11) x64
Download: PPSSPP Git (2013/01/11) for Android
Source: Here



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