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EmuCR: BizHawkBizHawk SVN r4287 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r4287
Oops! Fix Movie Playback during poke mode
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r4286
Hotkey Dialog - some small fixes to tab orders and focusing
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r4285
Scrub Input hotkey, when held in movie playback mode, it will remove the input for that frame
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r4284
Movies - add in a "Poke" mode for movies with hotkey. In this mode, when a movie is in playback mode, pressing input will write it into the movie. Also, the default behavior when TAStudio is open is this mode
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r4283
Lua - add a null check that maybe completely fixes input.set(), also add a null check when attempting to resolve the lua path that was breaking Lua Console when auto-loading a lua session
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r4282
Add Autofire hotkey, works like auto-hold except that when pressing a regular controller key, it will map it as auto-hold+autofire (feature works identically to autofire in the GENS and VBA emulators)
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r4281
Movies - Added "Full Movie Loadstates" option, when checked it will do VBA-style movie loadstates where the entire state-movie is put into the movie, and then the movie is truncated on the next emulated frame rather than immediately
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r4280
Add .sgb to Open File dialog
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r4279
Dashboard Cloner - more progress on Update tool
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Download: BizHawk SVN r4287
Source: Here



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