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EmuCR:DolphinDolphin Git 3.5-644 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Changes/cleanup to TextureCache::Load and other mipmap related code.
The significant change is what is now line 520 of TextureCacheBase.cpp:
((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsdepth) >> 1)
to
TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);

Fixes issue 5328.
Fixes issue 5461.
* Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games continue to work.
* Video_Software: Fix ZComploc option breaking stuff.
* Video_Software: Fix the ZFreeze option doing nothing.
* Video_Software: Toggable zfreeze and early_z support for testing.

Download: Dolphin Git 3.5-644 x86
Download: Dolphin Git 3.5-644 x64
Source: Here



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