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EmuCR: PPSSPPPPSSPP Git (2013/03/29) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Build fix for CMake/Qt: etcpack -> rg_etc
* Upgrade native. Build the GL UI on Windows too (but don't run it yet).
* Fix small issue with open dialog path, remove dupe hle func, add and reorder some
* Merge pull request #1094 from unknownbrackets/report-server
Track unknown sceIoIoctl commands better
* Track unknown sceIoIoctl commands better.
Also an mpeg stub.
* Merge pull request #1093 from unknownbrackets/psmfplayer
More scePsmfPlayer stubs
* Add a couple scePsmf stubs.
* Fix scePsmfPlayerDelete and add some other stubs.
* Merge pull request #1092 from unknownbrackets/x64-fix
Fix x64 Windows Debug build
* Need to specify self.process or it crashes.
* Don't force x86 arch in the manifest file.
How come this worked?
* Buildfix.
* Merge pull request #1090 from xsacha/master
ARMv6 optimisation
* If MOVI2R can be done in 2 ops for ARMv6, prefer that over litpool. Litpool can take 1-3 cycles depending on when the value is used. So, usually 3 cycles :\.
* Add back button on Load screen on non Android platforms (android has hw
button)
* Win32: Add menu choice to open from memstick/PSP/GAME
* win32: Add menu option to open memory stick directory
* Clamp render targets to 512x512 psp pixels.

EmuCR: PPSSPP

Download: PPSSPP Git (2013/03/29) x86
Download: PPSSPP Git (2013/03/29) x64
Download: PPSSPP Git (2013/03/29) for Android
Source: Here



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