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EmuCR:JPcspJpcsp SVN r3175 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r3157
Added neww tests for VFPU instruction vdiv in vfputest.pbp: PSP returns a
specific NaN value for 0/0.
r3158
Implemented test results on VFPU instruction VDIV: return a specific NaN value
for 0/0.
r3159
Better interpretation of large code blocks: do not leave the interpreter when
reaching a "beq" instruction.
r3160
Code clean-up.
Select correctly the menu entry for screen resize option "1x", "2x", "3x" when
restarting Jpcsp.
r3161
Fixed play of video with multiple audio or video channels.
r3162
Improved option "enable decoding of indexed textures (using CLUT) in shader": do
not decode swizzled textures in shader, there was no performance gain and this
should avoid incomplete texture interpolation (small lines at borders and blurry
images).
r3163
Some graphics drivers do not like shader matrix containing NaN values over UBO.
Avoid sending NaN values for bone matrix.
r3164
First step in preparation of a video play redesign. This will allow me in the
future to improve the compatibility of the sceMpeg and scePsmf modules by
decoupling the restrictions from using Xuggle/ffmpeg and the PSP API's.

There should be not functionality change in this revision, unless I broke
something... which is quite probable...
r3165
Files not longer used after r3164.
r3166
Build fix.
r3167
log.html is no longer used.
r3168
Small fix for the new video reading.
r3169
Added logging of available & selected IP address in network support.
r3170
Improved scePsmfPlayerSetPsmf: analyze PSMF header to find out if an audio
stream is provided.
Improved sceMpegGetUserdataAu: return ERROR_MPEG_NO_DATA if the PSMF has no user
data stream.
r3171
Improved compatibility of sceMp3 streaming, based on JpcspTrace logs.
r3172
Fixed VAO issue.
r3173
From the profiler output, "Monster Hunter Portable 3rd HD - JPN - NPJB40001" is
spending over 95% of the CPU in an active polling loop. Add a small delay in the
loop to try to improve the performance.
r3174
Code clean-up.
r3175
Improved unloading of modules: undo the imports that were resolved by the module
being unloaded.

Download: Jpcsp SVN r3175
Source: Here



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