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EmuCR: DaedalusX64DaedalusX64 Git r1810 is compiled. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

DaedalusX64 Git Changelog:
[~] Check we have enough buttons
[~] Compile fix
Merge pull request #4 from salvy/master
Fixed W32 build and improve gamepad support
[!] Fixed text in bomberman the second attack (accurate tmem)
gamepads are fully supported now (Only tested with a PS3 controller, I'll see in adding controller configuration for other game pads) [!] gamepads can now be connected or disconnected when the emulation has started (no longer is required to connect them before starting the emulator)
Fixed W32 build [~] Fixed DisplayListDebugger under W32
Merge branch 'glfw'
[~] Update gyp
[~] Make sure there's some attribution for GLFW.
[~] Stub out Cond.cpp for W32
[~] Rewrite DisplayListDebugger synchonisation stuff in terms of our own Utility classes.
[~] Add Condition variable utility code
[+] Fixes for GLFW 3.0
[+] glfw 3.0
[~] Move InputMangerOSX to SysGL/
Merge pull request #3 from salvy/master
Enable FSAA 4x

Download: DaedalusX64 Git r1810
Download: DaedalusX64 Git r1810 Signed
Source: Here



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