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MAMEMAME SVN r23562 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r23562
removed unnecessary include (nw)
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r23561
already included in rsp.h if needed (nw)
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r23560
this should fix compile on 32bit (nw)
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r23559
- Added SIMD code for the rest of the RSP vector load instructions [MooglyGuy]
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r23558
nmk16.c: raphero sound improvements [trap15]
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r23557
added some undumped carts info
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r23555
Turn off USE_SIMD, nw
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r23554
- Added USE_SIMD flag to RSP headers and began converting some opcodes to use SSE* intrinsics. Current plan is to target SSSE3-capable hardware (Core2 and up), with the resulting speedup theorized to be on the order of 5-10x when conv...
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r23553
attache: fixed RTC detection and reading.
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r23552
attache: Fixed CMOS RAM reading.
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r23551
SDL.txt: edited by someone who actually knows what these do ;-) (nw)
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r23550
amstrad: made the CPC Plus use DSK images too.
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r23549
Further SDL.txt document improvement (nw)
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r23548
Added SDL.txt document for users of SDL builds containing up to date listing of commands as well as updating parts of windows.txt and config.txt to take in account SDL differences. (nw)
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r23547
(rfjets note)
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r23546
msm6255: Added device address map. (nw)
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r23545
cdp1869: Added device address maps. (nw)
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r23542
Modernize adc1038 and adc12138 devices. [Osso]
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r23541
First pass at tidying up ide interface. It no longer tries to force everything to act as a PC. A copy of the VIA VT83C461 datasheet would be useful to remove some of the hacks added to make the games using it work again. [smf]
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Download:MAME SVN r23562 x86
Download:MAME SVN r23562 x64
Source: Here



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