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MAMEMAME SVN r23748 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r23748
put optional cpu, video, sound and machine cores in one library in order to prevent linking issues on small builds, also created temp solution for subtargets for arcade,fruit and pinball machines (nw)
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r23745
Split of mame.lst into multiple logical lists (nw)
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r23741
removed unnecessary code as these are the defaults on reset now (nw)
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r23740
removed read_key() from ide_mass_storage_device as it's only used by ataflash and that was also reading the key in manually (nw)
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r23739
Fixed head incrementing when using CHS with 16 heads (nw)
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r23737
wd_fdc: Do the on-reset restore slightly differently [O. Galibert]
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r23736
fix subscript compile error (nw)
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Download:MAME SVN r23748 x86
Download:MAME SVN r23748 x64
Source: Here



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