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MAMEMAME SVN r24343 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r24343
Funky Jet works with the new code too, note the address bitswap is the *reverse* of the one to get from Fighters History to Nitro Ball format.. I suspect there is a way to get from where we are to both of those too, and that there are in r...
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r24342
wops
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r24341
use poker/gambling macros instead of assigning custom keycode
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r24340
thepit.c: Added dipswitch locations to The Pit sets, Fitter sets, Intrepid sets and Dock Man / Port Man sets. Gave Desert Dan it's own dipswitches and corrected them based on results and game play. [Brian Troha]
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r24339
thedeep.c: Added dipswitch locations to the Run Deep / The Deep sets. [Brian Troha]
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r24338
New games added as GAME_NOT_WORKING ----------------------------------- Carnival King (v1.00.11) [Brian Troha, R. Belmont]
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r24337
temp until I have time to do it better (nw)
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r24336
experiment with mutant fighter too.. it's also similar, if not the same...
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r24335
hooked up the new sim side-by-side with the original in Edward Randy, it does seem that chip had the same functionality even if it was marked differently.
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r24334
improve formatting of table (nw)
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r24333
flip the original spriterams around, seems better.
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r24332
ok, different (better/more correct) interpretation of Charles' data after some discussions.
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r24331
fix tekken2 clones not working
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r24330
fix palette viewer clamp
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r24329
New games promoted from GAME_NOT_WORKING ----------------------------------- Desert Dan [Alberto Grego, Mariusz Wojcieszek, hap]
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r24328
Moved nb1413m3 configuration to inline config. [Osso]
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r24327
audio/m72.c: remove dead code (nw)
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r24326
Modernized the m72 audio device. [Osso]
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r24325
Assorted code fixes including fixing some m6502 related compiler output, adding a missing dependency for YM3526 and a text change to the "RETURN" menu line. [MAMESICK]
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r24324
fix copsnrob lockup
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r24323
simpl156: temp fix so games run - they only check bit 7 that I can see. (nw)
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r24322
change a few bits around based on discussion, still not right..
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r24321
tms32082: Internal address map + more opcodes.
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r24320
still not right (nw) - sidenote, looks more like '60' Edward Randy than '146' have asked Charles to verify.
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r24319
fix compile, unused variables (nw)
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r24318
itech32.c: Minor doc update about Time Killer sound CPU program. - NW
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r24317
New games added as GAME_NOT_WORKING ----------------------------------- Golden Tee Fore! 2002 (v2.01.04 UMV) [R. Belmont, Smitdogg, The Dumping Union] Golden Tee Fore! 2002 (v2.00.00) [R. Belmont, Smitdogg, The Dumping Union]
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r24316
suna8.c: Remove the dumper added "R" from the "File ID" in the comments. - NW
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r24315
suna8.c: Correct and (MAME) standardize the rom labels for the Rough/Super Ranger sets. - NW
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Download:MAME SVN r24343 x86
Download:MAME SVN r24343 x64
Source: Here



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