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EmuCR: BizHawkBizHawk SVN r4877 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r4877
make it easier to change memory domains in the hex editor. adelikat might not like this, feel free to revert.
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r4876
fix up SGB memorydomains
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r4875
dont package 64bit libsneshawks in build.. theyre not working now, and removed from selection in the c# core code, so theyre a waste of space
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r4874
some output dirs need ignoring
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r4873
Start a new Ram Watch dialog, not hooked up
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r4872
move virtual pad files to their own folder
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r4870
In Single Instance Mode - don't show an ObjectDisposedException
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r4869
N64: Fixed a default for a Glide64mk2 setting which can result in blank video
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r4867
Start some new watch classes and a watch collection class, in preparation for a Ram Search/Watch refactor
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r4866
solve an apparent threading datastructure conflict bug in input binding vs input poll thread. print list of discovered gamepad devices while booting input system.
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Download: BizHawk SVN r4877
Source: Here



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