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EmuCR: DolphinDolphin Git 3.5-1758 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- [Android] Use a HashMap in PrefsFragment.java instead of two CharSequence arrays.
- [Android] Seems like InputConfigFragment.java also had explicit list indexing. Removed it from here too.
- [Android] Remove unnecessary explicit indexing of entries in a List within AboutFragment.java
- Software Renderer: Show each backend's display name instead of its short name in the config dialog.
- ShaderGen: Optimize out most function calls for uid generation.
- LightingShaderGen: Use macro magic instead of snprintf. Should fix performance problems.
- ShaderGen: Static inline everything.
- PixelShaderGen: Optimize shader uid data order.
- VertexShaderGen: Optimize shader uid data order.

Download: Dolphin Git 3.5-1758 x86
Download: Dolphin Git 3.5-1758 x64
Source: Here



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