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EmuCR: DolphinDolphin Git 3.5-1834 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- [Android] Simplify saving settings to the ini file. Since the setting names are known, there's no reason to loop through them.
- Correctly check for AVX support in x64CPUDetect
- [Android] Change the settings menu a little more. Instead of the settings being a single view with settings from all components being displayed, I have broken it into sections. This future-proofs the settings menu in the sense that it won't get clutt...
- pixelShaderGen: also execute alpha test for always fail with late z test
- Gameini database update for Tom Clancy's Splinter Cell, Tom Clancy's Splinter Cell Double Agent, Tom Clancy's Splinter Cell Chaos Theory and Super Mario Sunshine (Japanese). Fixes issue 6504. Fixes issue 6505.
- [ARM] If one requests a FPR to not preload but then later ask it to preload. Make sure to preload it at that time. Would have caused issues with having to make sure the non-preloaded regs were always grabbed last.
- [ARM] Add ps_sum0 and a disabled ps_madd.

Download: Dolphin Git 3.5-1834 x86
Download: Dolphin Git 3.5-1834 x64
Source: Here



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