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MAMEMAME SVN r24869 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r24869
massrename silliness corrections
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r24868
nw
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r24867
removed legacy nvram handler (note: super namcos22 nvram files are now proper size instead of interleaved with zeros)
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r24866
make it a bit more obvious cupidon.c is a video based system, not a screenless fruit machine one (nw)
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r24865
i8089.c: implemented dma engine, apricot now successfully runs the 8089 self-test
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r24864
detach do not remove, should fix server crash (nw)
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r24863
fix compile with DEBUG=1 (nw)
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r24862
MIDI: System Common messages should not override running status, fixes Sierra games crashing with the MT-32. [R. Belmont]
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r24860
i8089.c: added instruction decode and more opcodes, starts executing task blocks now
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r24859
remove non active web socket clients in keep alive callback (nw)
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r24858
Moved webengine into separate file, added callbacks for websockets and made example for triggering ui on driver change, also added json for game driver (nw)
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Download:MAME SVN r24869 x86
Download:MAME SVN r24869 x64
Source: Here



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