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EmuCR: PPSSPPPPSSPP Git (2013/08/19) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #3246 from thedax/rightMouseBtnBind
Mouse binding: Fix warnings.
* Fix C4800 warnings.
* Merge pull request #3249 from raven02/patch-6
Small cosmetic UI fix
* Small cosmetic UI fix
* Merge pull request #3245 from thedax/rightMouseBtnBind
Win32: Allow right mouse button to be bound to anything.
* Don't spam KEY_UP messages.
* Small bug fix.
* Win32: Allow right mouse button to be bound to anything.
* Merge pull request #3236 from unknownbrackets/msgpipes
Fix message pipes (and therefore Final Fantasy Tactics)
* Update tests.
* Correct sceKernelReferMsgPipeStatus().
* Update result on non-buffer receive empty too.
* Writing 0s on delete/cancel wasn't right after all.
* Drain as much as possible before waiting.
* Fix sceKernelReceiveMsgPipe() with no buffer.
And simplify, reschedule correctly.
* Add some error checking to msgpipe receives.
* Wrap sceKernelReceiveMsgPipe() and friends.
* Fix a weird sceKernelTrySendMsgPipe() edge case.
* Fix send of 0 bytes, more error handling.
* When sorting, also clear not waiting threads.
* Simplify and fix msgpipe send queuing logic.
Should reschedule, should wait in line, couple error messages.
* Sort msgpipe waits while waking (like others.)
* Wrap the msgpipe send functions.
* Don't wait on a msgpipe when timeout <= 2. * Start out with 0 written msgpipe bytes. * Verify msgpipe threads are waiting before waking. * Implement basic timeouts for msg pipes. * Don't even try to allocate a 0 sized buffer. EmuCR: PPSSPP

Download: PPSSPP Git (2013/08/19) x86
Download: PPSSPP Git (2013/08/19) x64
Download: PPSSPP Git (2013/08/19) for Android
Source: Here



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