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EmuCR: DolphinDolphin Git 3.5-2398 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- [ARM] rlwnmx implementation.
- [ARM] Implement ps_msub. Minor optimizations.
- Prevent an error message from erroneously displaying when dumping frames in d3d9 or d3d11.
- D3D11: Fix screenshot aspect ratio.
- [ARM] fcmpo/fcmpu implementations.
- [ARM] fctiwzx implementation. This isn't implemented in JIT64 and it is unstandeable why it isn't.
- [ARM] Add NEON VORR and fix encoding on NEON VEOR. Remove VMRS_APSR because it is the same as VMRS(PC)
- Add a hacky check for text file size in ReadFileToString. Fixes issue 6455.
- Merge branch 'wad_gamenames'
- Look for portable.txt in the exe directory and activate portable mode if it exists

Download: Dolphin Git 3.5-2398 x86
Download: Dolphin Git 3.5-2398 x64
Source: Here

1 Comments:

  1. how do i install this? do i just merge the files with the latest Dolphin Emulator build (3.5-367) or do i just open it directly from your version? .. i have tried to get it to work for days .. with no luck .. i've downloaded nearly 15 versions of Dolphin and Git with no luck.. Motion Plus option is never available for me .. it's just the same wiimote configure as if nothing changed. i've also tried the releases of dolphin (3.5, 3.0, etc) also no luck .. so i never get pass the M+/Nunchuk screen :s .. help plz!

    i'm using Windows 8 x64, 8gigs of 1333mhz ram, 1tb HDD (sata), BD-Burner, AMD Phenon II x6 1090t Black Edition Six Core @ 3.2ghz, Sapphire Radeon HD 6870 1GB DDR5.

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