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EmuCR: DolphinDolphin Git 4.0-63 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- [ARM] Change all floating point loadstores to fastmem implementations except lfs since all floating point accesses tend to be to RAM space. lfs tends to get used to write quickly to the gatherpipe and other places, look at the JIT64 implementation to see how to make it quicker.
- Improve context structure handling on non-Windows.
- Don't define _M_IX86 on ARM(!).
- Remove "educational purposes only" from about message.
- Only include scmrev.h from Version.cpp.
- Darwin: Don't overwrite the C compiler if the user set one manually.
- Fix my stupid attempt to depend on the entire Data/Sys directory.

Download: Dolphin Git 4.0-63 x86
Download: Dolphin Git 4.0-63 x64
Source: Here



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