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EmuCR:JPcspJpcsp SVN r3402 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r3392
Updated sceAtrac3plus based on test results from pspautotests (mainly error
conditions):
- sceAtracReinit
- sceAtracGetBufferInfoForResetting
- sceAtracGetAtracID
- sceAtracSetData
- sceAtracDecodeData
- sceAtracGetSecondBufferInfo
r3393
Updated sceAtrac3plus based on test results from pspautotests (mainly error
conditions):
- sceAtracReinit
- sceAtracGetBufferInfoForResetting
- sceAtracGetAtracID
- sceAtracSetData
- sceAtracDecodeData
- sceAtracGetSecondBufferInfo
r3394
Added missing NIDs in sceJpeg.
r3395
Updated sceAudio based on test results from pspautotests (mainly error
conditions):
- sceAudioOutputBlocking
- sceAudioOutputPannedBlocking
- sceAudioOutput2Reserve
- sceAudioSRCChReserve
- sceAudioSRCOutputBlocking
r3396
Updated sceVaudio based on test results from pspautotests (mainly error
conditions):
- sceVaudioChReserve
- sharing the same channel with sceAudioSRCxxx
r3397
Updated sceSasCore based on test results from pspautotests (mainly error
conditions):
- __sceSasSetVolume
r3398
Updated sceMp3 based on test results from pspautotests (mainly error
conditions):
- sceMp3GetSumDecodedSample
r3399
Updated sceCtrl based on test results from pspautotests (mainly error
conditions):
- sceCtrlSetSamplingCycle
- sceCtrlSetSamplingMode
- sceCtrlSetIdleCancelThreshold
r3400
Some games do have a lot of NOP's in a GE list.
r3401
Updated pspctrl.PBP test application to display results of sceCtrlReadLatch.
r3402
Fixed sceCtrlReadLatch based on test results using pspctrl.pbp.
This might help applications having unresponsive button press.

Download: Jpcsp SVN r3402
Source: Here

12 Comments:

  1. Jpcsp changelogs looks much better, than those that we can see in PPSSPP, that's why Jpcsp have better compatibility. Good work!

    ReplyDelete
    Replies
    1. You dont know what you are talking about, do you ? :-/

      Delete
    2. Believe me, i know, what i'm talking about! My testing experience is enough to make such conclusions.

      Delete
    3. ^
      This guy is a perfect example of a java fanboy.

      And btw, jpcsp have better compatibility because it have 5 years in development you fool, PPSSPP only have 1 year so obviously it will be behind.

      Anyways, jpcsp runs like crap and the only peoples using jpcsp are the java fanboys like you. PPSSPP is far better.

      Delete
    4. On and shut your mouth JPCSP shit and 7 years bad!! bad!! bad!

      http://rghost.ru/48976118


      PPSSPP for super super super super super super year!!

      Delete
    5. Raziel Znot

      bad you test!!!!!!!!

      Delete
    6. Raziel Znot

      The main thing is not compatible, and the quality of emulation and compatibility with the times over the years to improve.

      Delete
    7. я проще написал эмулятор JPCSP ПЛОХО ЭМУЛИРУЕТ , скачали мои jpg ))) PPSSPP СУПЕР!!!

      Delete
  2. Wait another year and PPSSPP will be 100% compatible.Game Loco roco 1 2 3 upload it on the JPCSP Emulates bad!On PPSSPP game Loco roco Super!!PPSSPP BEAUTIFUL! and FAST!

    ReplyDelete
  3. yep. in just one year, ppsspp has more advences then jpcsp.

    ReplyDelete
  4. yep. in just one year, ppsspp has more advences then jpcsp.

    ReplyDelete

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